(HDMI to Composite with The Witcher at resolution 800x600. The colors are darker most likely due to a bad contrast setting.)
The ViewHD's video quality proved sufficient except that it included a copy-protection signal in the composite output. My DVD recorder added a distorting/banding effect to deliberately ruin the picture. It connected to a television just fine, but VCRs and DVD recorders were useless. Oddly enough, a USB composite capture dongle I own displayed the video without the distortion. Either the hardware itself or VirtualDub ignores the copy-protection signal. As such, the ViewHD could record to a computer, but that defeated the purpose of getting the device in the first place. It might be possible to find something to strip the signal, but that's an added expense and may not work. Footage in a 16:9 aspect ratio might work with the converter since the distortion could be cropped out of the video.
Strangely, the ViewHD works perfectly well with a second-generation Apple TV, but won't work at all with an iPhone 4s with iOS 7. The iPhone seems finicky about which devices it will work with.
(VGA capture footage of The Witcher at 800x600 resolution. No sound.)
The Monoprice VGA to RCA converter didn't introduce any copyright protection, but its overall quality seemed quite poor. The right and bottom borders clipped so the image wasn't an exact copy. These border problems were probably due to over-scanning, but there was no way to fix it despite a switch which claims to do just that. It definitely receives the whole image since zooming will show the correct border, but for some reason it clips in the normal view. The device reset once, but refused to do so after the first time. It seems designed for PowerPoint presentations and not gameplay capture.
The sad part is that with all the money I spent on this little project (due to needed cables and whatnot), I could have purchased a GeForce 650/750 with ShadowPlay recording technology. It requires a little CPU overhead, but far better than most capture software thanks to the inclusion of an encoder chip.
For Radeon-oriented users, there's the AverMedia Game Capture HD, but there have been some complains about that one. It requires a hard drive as well. This is another product I've yet to use.
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